I’m a huge Android fan and all, but I have to say that this chart is pretty unfair. Keep in mind that the iPhone 6 has a 64-bit A8 chip… which is arguably better than any given high-end Android phone’s 32-bit chipset. It’s about time you came out with a 64-bit chip, Qualcomm.
That’s also why people say that the iPhone 6 only needs 1GB of RAM. Say what you want about iOS’s inflexibility, but it tends to be quite well-optimized… although I’ve heard that the 4S is atrociously slow on iOS 7. Compared to it, there are plenty of old, low-end Android phones from the same year that can run the latest version of Android (4.4 KitKat) with few problems. I think the iPhone would benefit from more RAM, but not at the cost of driving its price up further. With the A8 chip, multitasking should be a breeze.
What’s more troubling is this. I’m not one for benchmark scores (since they don’t really reflect reality), but if it’s true that the iPhone 6 and 6 Plus are only a tiny step up from the 5S, wtf is Apple trying to do here. If it’s true that the A8 only brings a tiny increase in performance, what’s the point of buying an iPhone 6. Then again, the phone has yet to be released, so we should hold our assumptions until then. Hopefully the iPhone will perform on par with upcoming Android flagships. Again, 64-bit (it’s not a gimmick, I tell you). After all, competition leads to innovation.
NFC. Now, many Android phones have had NFC since late 2011-2012 (maybe even earlier than that, IDK). I guess Apple didn’t see the need to add NFC till this iteration of the iPhone, probably only because NFC is becoming a lot more popular in Western countries. Asian markets like China have been using NFC since it came out, and since China is one of Apple’s major target markets this time around, they’d have to have NFC in the phone for it to sell well there.
I can’t guilt them for not having NFC in the past since I understand why they didn’t bother adding it to their earlier phones. Apple’s target market has usually only been North America and the Western world (including markets like South Korea and Japan). NFC was and still is only popular in a couple of these countries (sans said Asian markets). Still, it’s pretty strange to have a flagship phone without NFC in 2014 so perhaps that’s why Apple jumped onto the bandwagon. Every Android flagship has it, after all. Shame they couldn’t add IR blaster to the phones as well. Maybe in the iPhone 7 (lol). Remember, the Nexus line is meant for developers! Which is most probably why the phones have NFC, among other features some would deem ‘unnecessary’.
I’ve also noticed that since iOS is a fairly (again, people will argue with me on this) well-optimized OS, iPhones tend to have longer-lasting batteries compared to Android phones with same/similar-sized batteries. The A8 64-bit chip will only improve this, even if only a little. From my experience, an iPhone 5 (the original) can last up to a day with an SoT (screen on time) of 6-7 hours. Then again… this is on minimal use with the lowest screen brightness possible. We actually still don’t know the iPhone 6/Plus’s battery life, which is strange.
As for arguments about screen resolution (why doesn’t the iPhone 6 have a 1080p screen? Why only the iPhone 6 Plus? Why is the iPhone 6 Plus’s screen only 401ppi? That’s worse than the Nexus 5!), I honestly don’t know why Apple decided to stick with the same old IPS technology for both phones in this day and age. For battery conservation? To offset costs? IMO it really sucks. Then again, we won’t know how good the screens are until the phones come out. Why did Apple choose to have the screens of both phones at such a low ppi? Is it because they think that people don’t notice the difference? Will parallax make up for it? Meh.
2160p. Nearly every major flagship from late 2013 onwards has either had a 2K screen or has been capable of taking 4K video. Some even have 2K screens (LG G3). Even the Xperia Z3 Compact, with its 720p screen, will be able to take 4K video. So why not the iPhone 6? Does Apple think that 4K is still unpopular? Are they waiting till 4K screen resolutions become cheap and popular so that sharing 4K stuff will be easy for people?
In any case, all of the newer Macs/Macbooks/iPads have UHD screens, so 4K video playback is possible. If the iPhone 6 supported 4K, the ability to shoot videos in that resolution could be a chance for them to advertise their other devices. However, it may just be a pricing issue. 4K would serve to drive up the price of the phones beyond what they are now. The 128GB iPhone 6 Plus is already more than $1000.
I have to say, I don’t see the point of getting the iPhone 6/Plus right now. Definitely not at the price Apple is asking. Sure, the iPhone line is premium and you’ll get a decent enough product for the price, and the camera on iPhones have always been amazing, but having being spoiled by the numerous features of Android flagships that the iPhone still lacks, I simply can’t see myself using an iPhone. Ever. It’s hard to believe that they’re charging so much for a 128GB iPhone 6 when phones like the HTC Desire 610 support 128GB microSD cards for only a fraction of the price. I’m also surprised that Apple decided to stay with 8MP. Is that their sweet spot? On one hand, it’s nice to see that Apple refuses to cave in and add a bunch of (what some people would dismiss as) “gimmicky” (take this with a grain of salt!) features to the iPhone 6. We all know that their expertise lies in a carefully-crafted and controlled user experience. “It just werks”, but that’s exactly what the company’s aiming for—a tightly bound UI that appeals to the masses; simple, yet incredibly elegant.
On the other hand, the iPhone 6 is way overpriced. Especially if it turns out that it’s only a minor improvement over the 5S. It reads like a dated, old device (hence the above image). 64-bit… might be nothing more a gimmick, like octa-core MTK chips, although I don’t buy that just yet. Android L will be bringing a cleaner UI to Android, and ART should help speed up speed for a better flowing experience.
tl;dr: Apple adds a bunch of shit that Android phones had twenty million years ago but continues to lag behind in terms of features because they want to maintain their (pretty) closed garden.

I’m a huge Android fan and all, but I have to say that this chart is pretty unfair. Keep in mind that the iPhone 6 has a 64-bit A8 chip… which is arguably better than any given high-end Android phone’s 32-bit chipset. It’s about time you came out with a 64-bit chip, Qualcomm.

That’s also why people say that the iPhone 6 only needs 1GB of RAM. Say what you want about iOS’s inflexibility, but it tends to be quite well-optimized… although I’ve heard that the 4S is atrociously slow on iOS 7. Compared to it, there are plenty of old, low-end Android phones from the same year that can run the latest version of Android (4.4 KitKat) with few problems. I think the iPhone would benefit from more RAM, but not at the cost of driving its price up further. With the A8 chip, multitasking should be a breeze.

What’s more troubling is this. I’m not one for benchmark scores (since they don’t really reflect reality), but if it’s true that the iPhone 6 and 6 Plus are only a tiny step up from the 5S, wtf is Apple trying to do here. If it’s true that the A8 only brings a tiny increase in performance, what’s the point of buying an iPhone 6. Then again, the phone has yet to be released, so we should hold our assumptions until then. Hopefully the iPhone will perform on par with upcoming Android flagships. Again, 64-bit (it’s not a gimmick, I tell you). After all, competition leads to innovation.

NFC. Now, many Android phones have had NFC since late 2011-2012 (maybe even earlier than that, IDK). I guess Apple didn’t see the need to add NFC till this iteration of the iPhone, probably only because NFC is becoming a lot more popular in Western countries. Asian markets like China have been using NFC since it came out, and since China is one of Apple’s major target markets this time around, they’d have to have NFC in the phone for it to sell well there.

I can’t guilt them for not having NFC in the past since I understand why they didn’t bother adding it to their earlier phones. Apple’s target market has usually only been North America and the Western world (including markets like South Korea and Japan). NFC was and still is only popular in a couple of these countries (sans said Asian markets). Still, it’s pretty strange to have a flagship phone without NFC in 2014 so perhaps that’s why Apple jumped onto the bandwagon. Every Android flagship has it, after all. Shame they couldn’t add IR blaster to the phones as well. Maybe in the iPhone 7 (lol). Remember, the Nexus line is meant for developers! Which is most probably why the phones have NFC, among other features some would deem ‘unnecessary’.

I’ve also noticed that since iOS is a fairly (again, people will argue with me on this) well-optimized OS, iPhones tend to have longer-lasting batteries compared to Android phones with same/similar-sized batteries. The A8 64-bit chip will only improve this, even if only a little. From my experience, an iPhone 5 (the original) can last up to a day with an SoT (screen on time) of 6-7 hours. Then again… this is on minimal use with the lowest screen brightness possible. We actually still don’t know the iPhone 6/Plus’s battery life, which is strange.

As for arguments about screen resolution (why doesn’t the iPhone 6 have a 1080p screen? Why only the iPhone 6 Plus? Why is the iPhone 6 Plus’s screen only 401ppi? That’s worse than the Nexus 5!), I honestly don’t know why Apple decided to stick with the same old IPS technology for both phones in this day and age. For battery conservation? To offset costs? IMO it really sucks. Then again, we won’t know how good the screens are until the phones come out. Why did Apple choose to have the screens of both phones at such a low ppi? Is it because they think that people don’t notice the difference? Will parallax make up for it? Meh.

2160p. Nearly every major flagship from late 2013 onwards has either had a 2K screen or has been capable of taking 4K video. Some even have 2K screens (LG G3). Even the Xperia Z3 Compact, with its 720p screen, will be able to take 4K video. So why not the iPhone 6? Does Apple think that 4K is still unpopular? Are they waiting till 4K screen resolutions become cheap and popular so that sharing 4K stuff will be easy for people?

In any case, all of the newer Macs/Macbooks/iPads have UHD screens, so 4K video playback is possible. If the iPhone 6 supported 4K, the ability to shoot videos in that resolution could be a chance for them to advertise their other devices. However, it may just be a pricing issue. 4K would serve to drive up the price of the phones beyond what they are now. The 128GB iPhone 6 Plus is already more than $1000.

I have to say, I don’t see the point of getting the iPhone 6/Plus right now. Definitely not at the price Apple is asking. Sure, the iPhone line is premium and you’ll get a decent enough product for the price, and the camera on iPhones have always been amazing, but having being spoiled by the numerous features of Android flagships that the iPhone still lacks, I simply can’t see myself using an iPhone. Ever. It’s hard to believe that they’re charging so much for a 128GB iPhone 6 when phones like the HTC Desire 610 support 128GB microSD cards for only a fraction of the price. I’m also surprised that Apple decided to stay with 8MP. Is that their sweet spot? On one hand, it’s nice to see that Apple refuses to cave in and add a bunch of (what some people would dismiss as) “gimmicky” (take this with a grain of salt!) features to the iPhone 6. We all know that their expertise lies in a carefully-crafted and controlled user experience. “It just werks”, but that’s exactly what the company’s aiming for—a tightly bound UI that appeals to the masses; simple, yet incredibly elegant.

On the other hand, the iPhone 6 is way overpriced. Especially if it turns out that it’s only a minor improvement over the 5S. It reads like a dated, old device (hence the above image). 64-bit… might be nothing more a gimmick, like octa-core MTK chips, although I don’t buy that just yet. Android L will be bringing a cleaner UI to Android, and ART should help speed up speed for a better flowing experience.

tl;dr: Apple adds a bunch of shit that Android phones had twenty million years ago but continues to lag behind in terms of features because they want to maintain their (pretty) closed garden.

toosiblog:

A liberal muslim homosexual ACLU lawyer professor and abortion doctor was teaching a class on Karl Marx, known atheist

”Before the class begins, you must get on your knees and worship Marx and accept that he was the most highly-evolved being the world has ever known, even greater than Jesus…

sorry if this is a weird question, but does sky's console file scanner register as a trojan for you?
Anonymous

No… what kind of anti-virus do you have? Also, where did you download the file from?

cutekimonohime:

SPREAD THE WORD PEOPLE! REBLOG, REBLOG, REBLOG!

If you haven’t voted please do go to Aksys Games Forums to vote for Hakuoki SSL to be localized!

#HakuokiSSLAksys

  • If we have a tremendous amount of reblogs, shares, votes, and likes we can send this over to the forums again and they’ll see plus its under the hash-tag name Aksys if you reblog so they’ll sure to see this!
I just tried Sky but it didn't found anything...which is weird... Um, do you think you can take a look at the files for me please? If you already deleted it I can send you the CPK files for them >_<

I extracted FILE.CPK and extracted it using utf_tab07b4_special. I got a bunch of CPKs from it with the CPK header. I used utf_tab07b4_special to extract the content from those CPK files. The script files have an ‘scr’ extension (no idea what that means).

Oh, utf_tab07b4 works fine :D But now... there are a bunch of .CPK files with no cpk headers. I tried some .cpk unpacking program but no use. Can you tell me how you open them though? Thank you!

See if you can use Sky’s Console File Scanner to pull out some files. It’s been a long time since I went through the files but I’m pretty sure I extracted a bunch of CPK files with proper headers from the ISO. I honestly can’t remember.

All the hkki problems aside, may I ask how did you get the scripts/files for Hanasaku Manimani? I mean are they in that FILE.CPK in the USRDIR? I tried CRI, UTF, quickbms... but they all give nothing. (It's either invalid @UTF or something) Thank you!

Did you try utf_tab07b4_special?

Um I'm trying out Norn9, the CL3L stuff is for the system images, but now I don't think they're really important so I can just ignore them. The problem I have now is the scripts with hkki, it stops responding when I try to save anything. After replacing the files with the edited ones, the game runs fine 'til the main menu with all the extra, option normally, but starting a "new game" only shows a black screen. I don't know what's wrong with the scripts @@

I have no experience with script files or reinserting them. You should ask vocaotome as she has quite a bit of experience using hkki. As for the reinsertion of edited files, maybe it’s a font problem? The game might only accept half-byte characters like this. I honestly don’t know.

Hello! Thank you for all your otome game extracting advice. I was wondering if its still impossible to extract scripts from Storm Lover? I'm trying to translate the game, but its taking forever because I have to type out the script by hand into my Japanese translating app (and I am definitely not fluent in Japanese, so it takes me forever to look up the Kanji...). So having the scripts would make the job a lot easier. Thanks for your help!
Anonymous

No, I haven’t been able to extract anything from the Storm Lover games. I think the files are contained in .dat files without headers (I think), which makes it even more difficult.